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Old Jul 16, 2006, 01:46 AM // 01:46   #141
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I love my assasin. He is so fun to play. Most of the combos that are in the assasin build thread can drop most enemies in their tracks or leave them with little left and just degen out. I send my sin in once the warriors and other people have taken aggro. Then i can walk in and choose who i want to kill. And for being blind shutting down an assasin. That is not totally true. There are builds that use skills such as palm strike, iron palm and skills that cant be blocked/evaded/or miss.
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Old Jul 16, 2006, 09:49 AM // 09:49   #142
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Petition: Make Shadow Refuge the way it was in the Beta!

for X seconds, you take half damage from all sources. After X seconds, you are healed for 200 or so.
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Old Aug 07, 2006, 07:26 AM // 07:26   #143
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Default Why does everyone hate assasins?

What is it about assasins that everyone hates? ive played 3 to 20 and there a perfect pve class, but most people think otherwise. Assasins do not die alot, if played correctly can be extremely efficiant killers. i really dont understand what everyones hatred towards assasins is.
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Old Aug 07, 2006, 07:40 AM // 07:40   #144
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Here are my thoughts.

1. Many assassins don't realise the value of shadow arts. They enter a battle and don't leave, thinking they're as good as warriors for absorbing damage and in general requiring more healing. This is of course compounded by the fact that they're melee characters. Low-armored casters can hang back behind tanks; dagger-wielding assassins can only attack from melee range, and thus their lower armor gets them attacked more than tanks.

2. They excel versus single targets. In PvP this is efficient but in PvE, particularly Cantha, there are no areas with just a single target. Everywhere has sizeable mobs, and very few assassin skills hit more than one target (though Death Blossom is very nice). The difference is damage seems to be obvious when compared to the mass-damage capabilities of other classes.

3. From what I've seen, they're strong against level 20s but less effective at higher level characters. And since most high end foes are level 24-28, their damage is reduced. (I'm sure someone can elaborate or correct.)

4. Perceptions. People, especially many in PUGs, think parties should consist of tanks, monks, nukers and an mm. They're too close-minded in their thinking to allow other professions in their groups - and despise them when they are in them. I've experienced mesmer hate from players who think the class sucks. Same with non-barrage rangers and non-fire elementalists. Which is very unfortunate, though people seem to be branching out a little more than was true in Prophecies.

Anyhow, that's what I've noticed. I'm sure additional posters can shed some more light and/or correct me.
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Old Aug 07, 2006, 07:47 AM // 07:47   #145
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Plenty of discussion in this 141 post thread:

Hate Towards Assassins

You say "if played correctly", and sadly most don't and have given PUG Assassins a bad reputation.
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Old Aug 07, 2006, 07:51 AM // 07:51   #146
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Assassins are hit and run characters. Burst your combos, run and wait for recharge. Then go back and do it again. Remember to watch that your attacks actually hit so you won't waste energy and time to misses. IMO, called target is not a good target for assassin if you use spike damage combos unless it is a boss or some other tougher target. You just waste energy to something which would had been dead a sec later without your help.

PUGs usually hate assassins because running is act of cowardice. Characters which require running, are automatically considered weak. One rather die than run. At least in PUGs.
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Old Aug 07, 2006, 07:56 AM // 07:56   #147
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here's my reasons, the people who play them remind me of rurik, who I also hate, here's why
1: Looks kind of... dumb?
2: He's a bit over-zealous[if I'm using that word right]
3: He wants to raise a pint of dwarven ale to me
4: He takes credit from other people at certain points
5: He get's killed by a ele with a axe
6: His voice! it burns!
7: He can't kill a monk alone
8: He doesn't stay dead
9: He has a generally bad elite cap
10:He kind of scares me
11:He's kind of a jerk to his dad
12:He agros EVERYTHING, even chuck norris
13:Even after he's been striped of his title/position, he thinks he can still boss you around
but in place of "for ascalon!"[aka leroooooy jenkins!], they scream res me!

Last edited by Plushie Penguin; Aug 07, 2006 at 02:57 PM // 14:57..
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Old Aug 07, 2006, 08:37 AM // 08:37   #148
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Quote:
Originally Posted by Plushie Penguin
here's my reasons, the people who play them remind me of rurik, who I also hate, here's why
1: Looks kind of... dumb?
2: He's a bit over-zealous[if I'm using that word right]
3: He wants to raise a pint of dwarven ale to me
4: He takes credit from other people at certain points
5: He get's killed by a ele with a axe
6: His voice! it burns!
7: He can't kill a monk alone
8: He doesn't stay dead
9: He has a generally bad elite cap
10:He kind of scares me
11:He's kind of a jerk to his dad
12:He agros EVERYTHING, even chuck norris
13:Even after he's been striped of his title/position, he thinks he can still boss you around
but in place of "for ascalon!"[aka leroooooy jenkins!], they scream res me!
Bolded everything that has nothing to do with Assassins...

#12 only applies to assassins that use Viper's Defense when aggro control is a problem...


I have an assassin, I love her to death, but haven't been able to play on her much because, well, PUGs hate me for my class :|
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Old Aug 07, 2006, 09:06 AM // 09:06   #149
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Quote:
Originally Posted by Plushie Penguin
here's my reasons, the people who play them remind me of rurik, who I also hate, here's why
1: Looks kind of... dumb?
2: He's a bit over-zealous[if I'm using that word right]
3: He wants to raise a pint of dwarven ale to me
4: He takes credit from other people at certain points
5: He get's killed by a ele with a axe
6: His voice! it burns!
7: He can't kill a monk alone
8: He doesn't stay dead
9: He has a generally bad elite cap
10:He kind of scares me
11:He's kind of a jerk to his dad
12:He agros EVERYTHING, even chuck norris
13:Even after he's been striped of his title/position, he thinks he can still boss you around
but in place of "for ascalon!"[aka leroooooy jenkins!], they scream res me!
Totally reminds me of that thread "Why Does Everyone Hate Rurik?". Hell, it's the same list =_=

That list doesn't even have to do anything with assassins and their controllers.
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Old Aug 07, 2006, 11:56 AM // 11:56   #150
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Personally I don't like assassins, and if I play as monk I never join a group that has an assassin, or I leave if one joins. Simply because the energy wasted on trying to keep a tanking assassin alive is better spent elsewhere. Most assassins I play with (or against) are completely clueless on how to play, I've tanked off and killed up to 4 assassins at once in Aspenwood with my healing monk. Fair enough, they were crappy players, but then again, I haven't played with an assassin that knows how to play.

But yes, I know it's not right to block out all assassins
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Old Aug 07, 2006, 12:05 PM // 12:05   #151
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I don't hate them yet, but it's not easy. Been having a lot of bad luck with
them. My monk actually cringes when one joins a group lately. I hate to
have to let people die, but I can't afford to use my entire energy bar on
one party member.
I'm hoping that they're more durable than they appear to be from the ones
that I've been seeing because I've just started one and don't want to have
to hate myself.
I'm looking to have him fully developed by the time the next chapter come
out.
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Old Aug 07, 2006, 12:08 PM // 12:08   #152
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Yes, if played correctly, assassins don't die any more that anyone else, but the problem is that people take assassin as primary and think "oooh, cool, assassins - that sounds great" - and are - well - crap at it. only about 2½% of people playing assassins can actually play them well.

If I have assassins in my team I use this simple formula for the number of monks I need:

[Number of Assassins] + 1 = [Number of Monks Needed]

in other words - one monk per assassin + one monk for the rest of the team...
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Old Aug 07, 2006, 12:44 PM // 12:44   #153
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It's the exact same situation as rangers, mesmers, and necros had when the game first came out, good character class + bad players = bad rep for the class. For the record, I PUG'd my assassin through Thunderhead Keep last night, we did not have a ranger, we had a player monk (bonder) and Mhenlo, and and over abundance of Warriors (3). Mhenlo died once and 1 player died once, the Perfected Armor went down like a sack of bricks and we got the bonus.

6 months from now when the bad players have moved onto the newest classes, I'll still have my assassin and I bet people starting begging for it, they did with my Ranger who is going on 16 months old and has technically existed since the WPE.
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Old Aug 07, 2006, 01:06 PM // 13:06   #154
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Quote:
Originally Posted by Tyggen
if I play as monk I never join a group that has an assassin, or I leave if one joins. Simply because the energy wasted on trying to keep a tanking assassin alive is better spent elsewhere. Most assassins I play with (or against) are completely clueless on how to play, I've tanked off and killed up to 4 assassins at once in Aspenwood with my healing monk. Fair enough, they were crappy players, but then again, I haven't played with an assassin that knows how to play.

But yes, I know it's not right to block out all assassins
i made an assasin to try out - but like the warrior class, i wasn't too crazy about it... however:

sadly this is true - although i do not leave a group because they are full of assasins - i do end up using all of my energy and skills on them during battle, and THEN get flamed for not healing others :/ not so cool.

and i know this has already been mentioned - but the aggro factor, omg, it can get pretty bad some times :O

and assasin =/= tank...doesn't matter if u have warrior 2nd prof, it just doesn't work out.

that being said - on certain missions, they come in handy when played correctly
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Old Aug 07, 2006, 01:54 PM // 13:54   #155
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I find it difficult to get into groups outside of my guild with my assassin.

Yet when I'm with my guild who know how to work with an assassin then we do all right, in some AB I die less often than most in the guild and not that is not because I have a monk following me!

I stay were I am needed, out of the mob fights! I pick out soft targets.

If you are being chased then know where to run! Don't aggro more!

Don't be a tank, don't be a smart arse.

Get your ass in get your ass out!

Remove all the support for the opposing team.

Find a group that know how to work with assassins, provided you are not being stupid you should be able to get through without having to be healed on a regular basis.

Vipers defence sounds nice but gets you into more trouble most of the time!

Any good assassin will know their environment as well and will have escape plans, if you are not thinking that way then you are dead! You need a fast way in and fast way out. Deal damage that lands conditions on them as well. Ideally you should be calling your targets to get fire support from rangers or casters, especially if they can add extra damage based on the conditions you have just put on the victim!

The reason most people do not like assassins is because they do none of the above, they wade in hit a combo but forget to come back out. Battle rage takes them over and they think that because they took out one they can sit in there with the 5 others and take them on!

Warriors are tanks!

Tank for assassin means;

That
Assassin
Nearly
Killed us all!

Yes from your team mates not the opposition!
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Old Aug 07, 2006, 02:01 PM // 14:01   #156
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The mending wammos (well, the players with their mentalilty) got over excited in the beginning and essentially c-space tanked like they did before and inevitibly died repeatedly. This caused a huge negative feel about the assassin class as a whole and people prefer to steer clear of them rather than have them in their missions.
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Old Aug 07, 2006, 02:14 PM // 14:14   #157
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I keep seeing "if played correctly." And I agree, when played correctly, an Assassin is very deadly one on one. Problem is, from my experiece, it seems that the vast majority of Sins out thre aren't played correctly in PvE. I think I've come across maybe three Assassins in PvE that actually did know how to play the class. I don't mean this to be a diss to anyone playing one. Probably people posting here do know how to play a Sin. But, in almost every mission or quest that I've teamed with one, they try to tank, die in about 3 seconds and start screaming "REZ ME!"
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Old Aug 07, 2006, 02:25 PM // 14:25   #158
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Quote:
Originally Posted by sabretalon
I find it difficult to get into groups outside of my guild with my assassin.

Yet when I'm with my guild who know how to work with an assassin then we do all right, in some AB I die less often than most in the guild and not that is not because I have a monk following me!

I stay were I am needed, out of the mob fights! I pick out soft targets.

If you are being chased then know where to run! Don't aggro more!

Don't be a tank, don't be a smart arse.

Get your ass in get your ass out!

Remove all the support for the opposing team.

Find a group that know how to work with assassins, provided you are not being stupid you should be able to get through without having to be healed on a regular basis.

Vipers defence sounds nice but gets you into more trouble most of the time!

Any good assassin will know their environment as well and will have escape plans, if you are not thinking that way then you are dead! You need a fast way in and fast way out. Deal damage that lands conditions on them as well. Ideally you should be calling your targets to get fire support from rangers or casters, especially if they can add extra damage based on the conditions you have just put on the victim!

The reason most people do not like assassins is because they do none of the above, they wade in hit a combo but forget to come back out. Battle rage takes them over and they think that because they took out one they can sit in there with the 5 others and take them on!

Warriors are tanks!

Tank for assassin means;

That
Assassin
Nearly
Killed us all!

Yes from your team mates not the opposition!
well said - i think everyone who is interested in that profession should read ur post! and [email protected] TANK assasin

i know the other day i was in a team that was slaughtered by a clearly-in-view group of JadeMen and a said "ninja" asked what "aggro" was when we warped back to the nearest city to get rid of DP...-__-V

Last edited by Antigone; Aug 07, 2006 at 02:30 PM // 14:30..
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Old Aug 07, 2006, 02:51 PM // 14:51   #159
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I play healer monk a lot. With an assassin on my PUG I know that'll be him who needs 80% of my healing/rezzing. They rush into battle like a tank, Leeroy Jenkins style, but have armor made of 3 layers of toilet paper. They're all seriously suicidal.
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Old Aug 07, 2006, 03:07 PM // 15:07   #160
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A majority of Sins aren't played well, which contributes to the community's dislike to all sins, which leads to sad and isolated sins who can't find a group. End of story.

I deleted my sin who was at Senji's Corner - lvl 20, of course. I couldn't find a group for the Temple - If I'm going to be playing on a character where more people hate me than respect me, I'd rather not even play that character. Why bring an assassin when you can bring a warrior? <--That's what we need to answer. And what do sins say? They can inflict conditions. -.-
Warriors can too, with the exception of Poison.
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